2 * Broadcast updates to client when the model changes
7 var team = require('../../models').Team;
9 exports.register = function(socket) {
10 team.afterCreate(function(doc) {
13 team.afterUpdate(function(doc) {
16 team.afterDestroy(function(doc) {
17 onRemove(socket, doc);
21 function onSave(socket, doc, cb) {
22 socket.emit('team:save', doc);
25 function onRemove(socket, doc, cb) {
26 socket.emit('team:remove', doc);