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+// Copyright 2017 Google Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+syntax = "proto3";
+
+package google.watcher.v1;
+
+import "google/api/annotations.proto";
+import "google/protobuf/any.proto";
+import "google/protobuf/empty.proto";
+
+option go_package = "google.golang.org/genproto/googleapis/watcher/v1;watcher";
+option java_multiple_files = true;
+option java_outer_classname = "WatchProto";
+option java_package = "com.google.watcher.v1";
+
+// ## API Overview
+//
+// [Watcher][] lets a client watch for updates to a named entity, such as a
+// directory or database table. For each watched entity, the client receives a
+// reliable stream of watch events, without re-ordering.
+//
+// Watching is done by sending an RPC to a service that implements the API. The
+// argument to the RPC contains the name of the entity. The result stream
+// consists of a sequence of Change messages that the service continues to
+// send until the call fails or is cancelled.
+//
+// ## Data model
+//
+// This API assumes that each *entity* has a name and a
+// set of *elements*, where each element has a name and a value. The
+// entity's name must be a unique identifier within the service, such as
+// a resource name. What constitutes an entity or element is
+// implementation-specific: for example, a file system implementation
+// might define an entity as either a directory or a file, and elements would be
+// child files or directories of that entity.
+//
+// The Watch API allows a client to watch an entity E's immediate
+// elements or the whole tree rooted at E. Elements are organized into
+// a hierarchy ("" at the top; the rest follows the natural hierarchy of the
+// namespace of elements that is being watched). For example, when
+// recursively watching a filesystem namespace, X is an ancestor of
+// X/Y and X/Y/Z).
+//
+// ## Watch request
+//
+// When a client makes a request to watch an entity, it can indicate
+// whether it wants to receive the initial state of the entity, just
+// new changes to the entity, or resume watching from a particular
+// point in a previous watch stream, specified with a `resume_marker` value.
+// It can also indicate whether it wants to watch only one entity or all
+// entities in the subtree rooted at a particular entity's name.
+//
+// On receiving a watch request for an entity, the server sends one or more
+// messages to the client. The first message informs the client that the server
+// has registered the client's request: the instant of time when the
+// client receives the event is referred to as the client's "watch
+// point" for that entity.
+//
+// ## Atomic delivery
+//
+// The response stream consists of a sequence of Change messages. Each
+// message contains an `continued` bit. A sub-sequence of Change messages with
+// `continued=true` followed by a Change message with `continued=false` forms an
+// *atomic group*. Systems that support multi-element atomic updates may
+// guarantee that all changes resulting from a single atomic
+// update are delivered in the same atomic group. It is up to the
+// documentation of a particular system that implements the Watch API to
+// document whether or not it supports such grouping. We expect that most
+// callers will ignore the notion of atomic delivery and the `continued` bit,
+// i.e., they will just process each Change message as it is received.
+//
+// ## Batching
+//
+// Multiple Change messages may be grouped into a single ChangeBatch message
+// to reduce message transfer overhead. A single ChangeBatch may contain many
+// atomic groups, or a single atomic group may be split across many
+// ChangeBatch messages.
+//
+// ## Initial State
+//
+// The first atomic group delivered by a watch call is special. It is
+// delivered as soon as possible and contains the initial state of the
+// entity being watched. The client should consider itself caught up
+// after processing this first atomic group.
+//
+// The messages in the first atomic group will either refer to the
+// entity itself (`Change.element` == "") or to elements inside the
+// entity (`Change.element` != ""). Here are the cases to consider:
+//
+// 1. `resume_marker` is "" or not specified: For every element P
+// (including the entity itself) that exists, there will be at least
+// one message delivered with element == P and the last such message
+// will contain the current state of P. For every element Q
+// (including the entity itself) that does not exist, either no
+// message will be delivered, or the last message for Q will have
+// state == DOES_NOT_EXIST. At least one message for element="" will
+// be delivered.
+//
+// 2. `resume_marker` == "now": there will be exactly one message with
+// element = "" and state INITIAL_STATE_SKIPPED. The client cannot
+// assume whether or not the entity exists after receiving this
+// message.
+//
+// 3. `resume_marker` has a value R from a preceding watch call on this
+// entity: The same messages as described in (1) will be delivered to
+// the client, except that any information implied by messages received
+// on the preceding call up to and including R may not be
+// delivered. The expectation is that the client will start with state
+// it had built up from the preceding watch call, apply the changes
+// received from this call, and build an up-to-date view of the entity
+// without having to fetch a potentially large amount of information
+// that has not changed. Note that some information that had already
+// been delivered by the preceding call might be delivered again.
+//
+// ## Ordering and Reliability
+//
+// The Change messages that apply to a particular element of the entity are
+// delivered eventually in order without loss for the duration of the RPC. Note
+// however that if multiple Changes apply to the same element, the
+// implementation is free to suppress them and deliver just the last one. The
+// underlying system must provide the guarantee that any relevant update
+// received for an entity E after a client's watch point for E MUST be delivered
+// to that client.
+//
+// These tight guarantees allow for the following simplifications in the client:
+//
+// 1. The client does not need to have a separate polling loop to make up for
+// missed updates.
+//
+// 2. The client does not need to manage timestamps/versions manually; the
+// last update delivered corresponds to the eventual state of the entity.
+//
+// Example: a calendar entry may have elements named { "starttime", "endtime",
+// "attendees" } with corresponding values or it may have a single element name
+// "entry" with a serialized proto for the calendar entry.
+//
+// ## Ordering constraints for parents/descendants
+//
+// The Watch API provides guarantees regarding the order in which
+// messages for a parent and its descendants are delivered:
+//
+// 1. The creation of an ancestor (i.e., the first EXISTS message for
+// the ancestor) is reported before the creation of any of its
+// descendants.
+//
+// 2. The deletion of an ancestor (via a DOES_NOT_EXIST message)
+// implies the deletion of all its descendants. The service will
+// not deliver any messages for the descendants until the parent
+// has been recreated.
+
+// The service that a client uses to connect to the watcher system.
+// The errors returned by the service are in the canonical error space,
+// see [google.rpc.Code][].
+service Watcher {
+ // Start a streaming RPC to get watch information from the server.
+ rpc Watch(Request) returns (stream ChangeBatch) {
+ option (google.api.http) = {
+ get: "/v1/watch"
+ };
+ }
+}
+
+// The message used by the client to register interest in an entity.
+message Request {
+ // The `target` value **must** be a valid URL path pointing to an entity
+ // to watch. Note that the service name **must** be
+ // removed from the target field (e.g., the target field must say
+ // "/foo/bar", not "myservice.googleapis.com/foo/bar"). A client is
+ // also allowed to pass system-specific parameters in the URL that
+ // are only obeyed by some implementations. Some parameters will be
+ // implementation-specific. However, some have predefined meaning
+ // and are listed here:
+ //
+ // * recursive = true|false [default=false]
+ // If set to true, indicates that the client wants to watch all elements
+ // of entities in the subtree rooted at the entity's name in `target`. For
+ // descendants that are not the immediate children of the target, the
+ // `Change.element` will contain slashes.
+ //
+ // Note that some namespaces and entities will not support recursive
+ // watching. When watching such an entity, a client must not set recursive
+ // to true. Otherwise, it will receive an `UNIMPLEMENTED` error.
+ //
+ // Normal URL encoding must be used inside `target`. For example, if a query
+ // parameter name or value, or the non-query parameter portion of `target`
+ // contains a special character, it must be %-encoded. We recommend that
+ // clients and servers use their runtime's URL library to produce and consume
+ // target values.
+ string target = 1;
+
+ // The `resume_marker` specifies how much of the existing underlying state is
+ // delivered to the client when the watch request is received by the
+ // system. The client can set this marker in one of the following ways to get
+ // different semantics:
+ //
+ // * Parameter is not specified or has the value "".
+ // Semantics: Fetch initial state.
+ // The client wants the entity's initial state to be delivered. See the
+ // description in "Initial State".
+ //
+ // * Parameter is set to the string "now" (UTF-8 encoding).
+ // Semantics: Fetch new changes only.
+ // The client just wants to get the changes received by the system after
+ // the watch point. The system may deliver changes from before the watch
+ // point as well.
+ //
+ // * Parameter is set to a value received in an earlier
+ // `Change.resume_marker` field while watching the same entity.
+ // Semantics: Resume from a specific point.
+ // The client wants to receive the changes from a specific point; this
+ // value must correspond to a value received in the `Change.resume_marker`
+ // field. The system may deliver changes from before the `resume_marker`
+ // as well. If the system cannot resume the stream from this point (e.g.,
+ // if it is too far behind in the stream), it can raise the
+ // `FAILED_PRECONDITION` error.
+ //
+ // An implementation MUST support an unspecified parameter and the
+ // empty string "" marker (initial state fetching) and the "now" marker.
+ // It need not support resuming from a specific point.
+ bytes resume_marker = 2;
+}
+
+// A batch of Change messages.
+message ChangeBatch {
+ // A list of Change messages.
+ repeated Change changes = 1;
+}
+
+// A Change indicates the most recent state of an element.
+message Change {
+ // A reported value can be in one of the following states:
+ enum State {
+ // The element exists and its full value is included in data.
+ EXISTS = 0;
+
+ // The element does not exist.
+ DOES_NOT_EXIST = 1;
+
+ // Element may or may not exist. Used only for initial state delivery when
+ // the client is not interested in fetching the initial state. See the
+ // "Initial State" section above.
+ INITIAL_STATE_SKIPPED = 2;
+
+ // The element may exist, but some error has occurred. More information is
+ // available in the data field - the value is a serialized Status
+ // proto (from [google.rpc.Status][])
+ ERROR = 3;
+ }
+
+ // Name of the element, interpreted relative to the entity's actual
+ // name. "" refers to the entity itself. The element name is a valid
+ // UTF-8 string.
+ string element = 1;
+
+ // The state of the `element`.
+ State state = 2;
+
+ // The actual change data. This field is present only when `state() == EXISTS`
+ // or `state() == ERROR`. Please see
+ // [google.protobuf.Any][google.protobuf.Any] about how to use the Any type.
+ google.protobuf.Any data = 6;
+
+ // If present, provides a compact representation of all the messages that have
+ // been received by the caller for the given entity, e.g., it could be a
+ // sequence number or a multi-part timestamp/version vector. This marker can
+ // be provided in the Request message, allowing the caller to resume the
+ // stream watching at a specific point without fetching the initial state.
+ bytes resume_marker = 4;
+
+ // If true, this Change is followed by more Changes that are in the same group
+ // as this Change.
+ bool continued = 5;
+}