--- /dev/null
+message IMeshImp {\r
+}\r
+message Mesh {\r
+ optional IMeshImp _meshImp = 1;\r
+ repeated float3 _vertices = 2;\r
+ repeated uint32 _colors = 3;\r
+ repeated float3 _normals = 4;\r
+ repeated float2 _uvs = 5;\r
+ repeated int32 _triangles = 6;\r
+}\r
+message float2 {\r
+ optional float x = 1 [default = 0];\r
+ optional float y = 2 [default = 0];\r
+}\r
+message float3 {\r
+ optional float x = 1 [default = 0];\r
+ optional float y = 2 [default = 0];\r
+ optional float z = 3 [default = 0];\r
+}\r